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Penta Digital, Inc. July 16, 2008


An adroit mixture of everyday settings and extraordinary events.
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The world of business and finance gets skewered, as Bottom Liners tackles subjects such as foreign takeovers, office policies, getting a raise, and the fast-paced world of Wall Street.
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A wry look at the absurdities of everyday life.
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In today's complex world of family issues, Focus on the Family provides grounded, practical advice for those dealing with family problems.
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A whimsical, slice-of-life view into life's fool-hardy moments.
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News From
John McAuley
Idea of
the Week





A world of images awaits you.
A Message From John McAuley
The Way I See It

A Not So Trivial Pursuit

In 1979, two friends – Scott Abbott and Chris Haney – sat down to enjoy a game of Scrabble. As they unpacked the board, they discovered that some of the pieces were missing. Rather than look for another game to play, they decided they should try creating a board game of their own. Two years later, the duo introduced the first prototype of what would become Trivial Pursuit.

At the time they started working on Trivial Pursuit, neither Abbott nor Haney had any experience creating games. Abbott was a sports editor for the Canadian Press in Montreal, and Haney was a photo editor for the Montreal Gazette.

The game itself met initially with a tepid response. Abbott, Haney, and their business partners – Chris's brother, John Haney, and friend, Ed Werner – sank just about everything they had into its development. The quartet pushed hard to get it released and saw their dreams come true in 1983, when sales in both Canada and the United States topped the million mark. The following year proved even more successful, as Trivial Pursuit soon became a household name.

At the time, Trivial Pursuit was viewed as an overnight success. In truth that “night” had been long, hard, and fraught with anxiety. Here's the way I see it: Overnight successes seldom happen overnight. They typically take time and involve a fair amount of sacrifice, sweat, hard work, and tears.

At Penta Digital, we understand the work you've put into building your company or career, and we realize it certainly has been no trivial pursuit. So whether you're still struggling through the overnight – or enjoying the light of the dawning day – give us a call. We want to help you look good on paper.


John McAuley
Idea of the Week
Low-Cost Clip Art and Images

Digital clip art collections provide a great source for designers to obtain inexpensive (sometimes even royalty-free) images. If you're considering purchasing a digital clip art collection, here are some questions to ask:
  • Are the images in this collection compatible with my operating system and the software I use?
  • Is the file format (EPS, JPEG, TIFF, GIF, etc.) versatile enough for my needs?
  • Are the images of a high-enough resolution and quality?
  • Are the images bitmapped or vector-based? (Vector-based images are better if you'll need to enlarge them.)
Other Sources to Check
As you search for images, don't forget to check the Library of Congress web site. In addition to copyrighted images, their online catalog of prints and photographs even includes a number of quality images in the public domain, as well.

Old magazines and books are another potential source for images. Any that were published before 1923 are in the public domain. Those published between 1923 and 1963 might be in the public domain, unless the copyright holder renewed their claim. Anything published after 1963 is still under copyright, so you'll need to obtain permission before using it.

And finally, our print shop has a number of print-quality clip art collections on file, too, which you are free to browse.

See more great ideas like this!
Click here to visit the Penta Digital, Inc. Ideas Collection.

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