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Return to pentadigitalinc.com.

Penta Digital, Inc. July 16, 2008


An adroit mixture of everyday settings and extraordinary events.
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The world of business and finance gets skewered, as Bottom Liners tackles subjects such as foreign takeovers, office policies, getting a raise, and the fast-paced world of Wall Street.
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A wry look at the absurdities of everyday life.
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In today's complex world of family issues, Focus on the Family provides grounded, practical advice for those dealing with family problems.
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A whimsical, slice-of-life view into life's fool-hardy moments.
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News From
John McAuley
Idea of
the Week





What's a Signature Worth?
A Message From John McAuley
The Way I See It

A Not So Trivial Pursuit

In 1979, two friends – Scott Abbott and Chris Haney – sat down to enjoy a game of Scrabble. As they unpacked the board, they discovered that some of the pieces were missing. Rather than look for another game to play, they decided they should try creating a board game of their own. Two years later, the duo introduced the first prototype of what would become Trivial Pursuit.

At the time they started working on Trivial Pursuit, neither Abbott nor Haney had any experience creating games. Abbott was a sports editor for the Canadian Press in Montreal, and Haney was a photo editor for the Montreal Gazette.

The game itself met initially with a tepid response. Abbott, Haney, and their business partners – Chris's brother, John Haney, and friend, Ed Werner – sank just about everything they had into its development. The quartet pushed hard to get it released and saw their dreams come true in 1983, when sales in both Canada and the United States topped the million mark. The following year proved even more successful, as Trivial Pursuit soon became a household name.

At the time, Trivial Pursuit was viewed as an overnight success. In truth that “night” had been long, hard, and fraught with anxiety. Here's the way I see it: Overnight successes seldom happen overnight. They typically take time and involve a fair amount of sacrifice, sweat, hard work, and tears.

At Penta Digital, we understand the work you've put into building your company or career, and we realize it certainly has been no trivial pursuit. So whether you're still struggling through the overnight – or enjoying the light of the dawning day – give us a call. We want to help you look good on paper.


John McAuley
Idea of the Week
Signatures Could Save You Money

Of course, we aren't talking about your autograph, but a printing concept. As you may know, we don't always print documents in the one-page-per-sheet way that your office laser jet does. Instead, we may print several pages of material on a single, larger sheet (that's called a press sheet) and then fold it and cut it to get the final finished page sizes.

What that means is that one large piece of paper coming off the press (before it's folded and trimmed) could hold four, eight or more pages of material. That large piece of paper containing multiple finished pieces is called a "signature," and the number of finished pages in one signature is called the "signature unit."

The key to properly planning your multi-page documents is to think about the signature unit. If you have a project that is nine pages long and the signature unit is eight (meaning the signature contains eight finished pages), you would use two signatures: one signature for the first eight pages, and a second signature for that last (ninth) page. But if you were to do a little bit of editing to reduce your document page length to eight pages, you would only use one signature.

By being aware of the signature unit (the number of finished pages that can fit on a press sheet) required for your project, you can remove or add content so that your final product fits the signature, which reduces waste and saves you money.

See more great ideas like this!
Click here to visit the Penta Digital, Inc. Ideas Collection.

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